Octane crash

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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imagecorp974
Licensed Customer
Posts: 3
Joined: Fri Nov 29, 2013 6:04 am

Hello,

I bought Octane Blender, but my scene crash! there 5 Millionns polygon (three and plant. ..) and Octane server crashes often!

impossible to render in pixels = 5000 crash
the maximum is 1920 pixels .....


How can we do for large scenes?

if octane spear rendering, it stops at the end of 2000 passes, impossible to do more, even if he managed to go!

please, help me
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Saramary
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Joined: Tue Jul 19, 2011 3:42 pm
Location: Auckland, New Zealand
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Hi imagecorp974,
How did you make plants and trees in your scene? Are they particles/duplications or independent objects?
Win 8.1 x64, i7-4930K 64GB, 2 x GTX-690
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

imagecorp974
Licensed Customer
Posts: 3
Joined: Fri Nov 29, 2013 6:04 am

Hi,

no particle,

only polygons.... :(
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Hi, it depends on your GPU memory, you could try to change objects from Global to Scatter.

http://render.otoy.com/manuals/Blender/?page_id=51

It is much more effective to work with instances (Alt+D) or Particle Objects.
If you change the particle object to Scatter all use the same geometry.

100 Million Polys:

http://www.sweclockers.com/image/red/20 ... k=028eb8ee

Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
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