Beta 2.2 RC1: Blender 2.49 Export Script testing thread

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Locked
saikafu
Licensed Customer
Posts: 63
Joined: Fri Jan 15, 2010 12:56 am

enricocerica wrote:
saikafu wrote:i've found a new problem .
the sun direction seems not change automatic..
i've press the "R" button but nothing changed..
Could you give me more information about the context and about your workflow ?
thanks~~
i've make a movie here
http://www.youtube.com/watch?v=syFrUU4_j8I
kidb
Licensed Customer
Posts: 1
Joined: Wed Apr 14, 2010 6:20 am

enricocerica wrote:
James wrote:can I suggest that in the scripts menu this appears under rendering?
or if possible rendering and export?
Hi James, what are you talking about ?

Code: Select all

#!BPY

"""
Name: 'Octane exporter'
Blender: 249
Group: 'Render'
Tooltip: 'Export OBJ Files and Octane Controls'
"""
User avatar
James
Posts: 525
Joined: Wed Oct 21, 2009 2:57 pm
Location: Edinburgh
Contact:

Like the above, so that it would show up here,
Attachments
rendermenu.jpg
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

@james, i second this and maybe it is possible to cancel animation rendering if it is necessary.
Now i have to kill blender first and then the leaving octane processes if I'll made a mistake in my setup.

Thanks, mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

James wrote:Like the above, so that it would show up here,
Oh, yes I see, ok I'll move it.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

mib2berlin wrote:@james, i second this and maybe it is possible to cancel animation rendering if it is necessary.
Now i have to kill blender first and then the leaving octane processes if I'll made a mistake in my setup.

Thanks, mib
Yes, that would indeed be great to be able to cancel the animation, but I don't know how to keep the control on the UI once I started Octane in "Wait mode", if someone has an idea to do that he is welcome ;)
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

saikafu wrote:
enricocerica wrote:
saikafu wrote:i've found a new problem .
the sun direction seems not change automatic..
i've press the "R" button but nothing changed..
Could you give me more information about the context and about your workflow ?
thanks~~
i've make a movie here
http://www.youtube.com/watch?v=syFrUU4_j8I
Mmm, very strange, I will investigate, you are using the windows environment right ?

Edit : I saw some reported issues with the daylight in the new RC2 post, could it have something to do with that ?
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

enricocerica wrote:
mib2berlin wrote:@james, i second this and maybe it is possible to cancel animation rendering if it is necessary.
Now i have to kill blender first and then the leaving octane processes if I'll made a mistake in my setup.

Thanks, mib
Yes, that would indeed be great to be able to cancel the animation, but I don't know how to keep the control on the UI once I started Octane in "Wait mode", if someone has an idea to do that he is welcome ;)
In the Softimage plugin i search the running Octane prozess after a click of the render button.
If no one is running, Octane has finished his work so that i can export the next frame/obj.
I don´t know if that helps and how it works on linux.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
User avatar
enricocerica
Licensed Customer
Posts: 1012
Joined: Wed Nov 25, 2009 7:32 pm
Contact:

face wrote:
enricocerica wrote:
mib2berlin wrote:@james, i second this and maybe it is possible to cancel animation rendering if it is necessary.
Now i have to kill blender first and then the leaving octane processes if I'll made a mistake in my setup.

Thanks, mib
Yes, that would indeed be great to be able to cancel the animation, but I don't know how to keep the control on the UI once I started Octane in "Wait mode", if someone has an idea to do that he is welcome ;)
In the Softimage plugin i search the running Octane prozess after a click of the render button.
If no one is running, Octane has finished his work so that i can export the next frame/obj.
I don´t know if that helps and how it works on linux.

face
In Blender it works differently, the script starts Octane through a system process and it stays in a wait state, I don't have to test anything, as soon as octane has finished Blender get the control again and continues in the loop with the next frame, the problem is that in this situation no event from the Blender UI is catchable and the UI is locked, at least that's what I think but I may be wrong.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
User avatar
James
Posts: 525
Joined: Wed Oct 21, 2009 2:57 pm
Location: Edinburgh
Contact:

saikafu: The sun angle is taken from the orientation of the lamp rather than the position, try changing the lamp to a sun type or area (any lamp that shows the direction it is pointing) and rotate it.
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
Locked

Return to “Blender”