This is another bug-fix release.
Hopefully, the packaging works now correctly, but there may still be issues left. -> Please do not remove the original scene files after you packaged them, just in case something goes wrong during the packaging.
Changes since 1.27
Rendering
- Grayscale Color value can now be set to a value >1.0 allowing you to set a higher bump power.
- .orbx files are not typed anymore and can contain just a material or a whole scene.
- Added the possibility to import .ocm, .ocs and .orbx files into the current project.
- Removed menu "Nodes". To import/export nodes always use the context menu.
- Unpacking a package renames the .ocs file to the same name as the directory that receives the package.
- Fixed LiveDB uploading and downloading of packages.
- Made .orbx files platform independent.
- Geometry archives (Alembic scene nodes) will have input pins for all camera pins that are not provided by Alembic cameras. This can be enabled/disabled in the import options.
- Fixed crash when you try to copy an output linker into a node pin.
- Fixed crash when you tried to show the preview render target node in the Outliner. Also disabled the ability to show nodes that are not in the project root node graph.
- Fixed documentation of tabs component.
- Added
octane.render.clear()
andoctane.render.reset()
- Added the possibility to bind GUI component properties to data values in a Lua table (see
octane.gui.bind()
andoctane.gui.createPropertyTable()
).
Windows
ZIP archives:
- 64-bit
- 32-bit
MacOS X
ZIP archive:
- 32-bit and 64-bit
Linux
ZIP archive:
- 64-bit
Happy rendering,
Your OTOY NZ Team