IES lights

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polxuriach
Licensed Customer
Posts: 15
Joined: Mon Dec 23, 2013 12:47 pm
Location: Mataró

Hey guys! :D

I'm new with octane standalone and i've been practising a bit. I have used ies lights to render a car (MG),
but using one for the car headlights, only lights the ground like the mesh was facing down.
Then I just rendered the headlights as a normal emissive mesh.

Does someone know a solution for this? :)
(PMC render kernel)


Windows 7 Professional 64bits
16GB RAM
i7 3770K 3.9GHz
GTX 780 Ti
Attachments
cg.png
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

The IES lights are a bit cumbersome at the moment, you have to change the projection of the IES texture from UV mapping to spherical projection. This new projection has a transformation you can use to rotate the IES light.

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Roeland
polxuriach
Licensed Customer
Posts: 15
Joined: Mon Dec 23, 2013 12:47 pm
Location: Mataró

Thank you Roeland I'll try this.
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