The specs of your system seem to be fine, but the mesh compilation speed is scene dependent and maybe the multi-threading doesn't work good enough on Mac OS (we hardly ever test on Mac OS).pegot wrote:QUESTIONS regarding performance of Real Time Animation Scrubbing.
I'm testing Alembic import in preview 1.27 - very excited about this feature.
However, animation scrubbing for me is frustratingly slow - it takes several seconds for each new frame to update on models of 16,00 polygons / 33,000 tries or more. Is this normal for my system or do I need substantially grater specs?
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-> Could you send us the scene so we can have a look at it?
Thanks,
Marcus