Matte rendering
Moderator: juanjgon
- BorisGoreta
- Posts: 1413
- Joined: Fri Dec 07, 2012 6:45 pm
- Contact:
Is it now possible to implement a support for matte rendering so the Octane renderer would follow LW settings in object properties for matte color ( black or white ) and alpha channel settings ?
19 x NVIDIA GTX http://www.borisgoreta.com
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
More or less yes. You can use 'unseen by....' and Matt Object in the object properties, in combination with alpha for rendring different passes for compositing
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |