This character is rather Lowpoly, I tried to use tony's skin, but for some reason it was giving me faceted looks on all my character UNLESS i upped the resolution quite abit...even with smooth option on all nodes...it still gave me the faceted look...
these renders were on my laptop HP ENVY17, GTX 740M... at 960x540 resolution...i think the render times were not bad at all... when i render the same file on my 4 gtx590 @ 1080p, they all render in UNDER a minute

lemme know what you guys think of these...and how i can improve
I used and HDRI, and then 2 sun positions for testing the shader.
this was with 1.18 and max plugin btw.