
c4d crash ((Application Error caused by plugin 'QtCore'!))
Moderators: ChrisHekman, aoktar
after i pay octane plugin and install it i love it but some time crash c4d i don't know way this happen to me c4d just crash some time alone and some time when i try to close the c4d and i get this message please any one can help i include the message i get when he crash 

i got some crash reports from Macos users since 1.00. Can you give me more info how is occuring this? What's the last operation?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
thank's aoktar for replay ok octane is work good for me only one i think he try connect to internet i don't know way and the last one when i try close c4d
- everything
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Same here. I get an error when starting cinema saying: ERROR:Tried to start DLL more than once.
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1
www.everything.is
www.everything.is
so, you have a few c4dOctane-R**.dylib in folder. please use only related version of plugin.everything wrote:Same here. I get an error when starting cinema saying: ERROR:Tried to start DLL more than once.
zip has:
c4dOctane-R13.dylib (for R13)
c4dOctane-R14.dylib (for R14)
c4dOctane-R15.dylib (for R15)
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- everything
- Posts: 44
- Joined: Fri Nov 15, 2013 2:47 pm
- Contact:
True! it works now. Wouldn't it be better if there were not all of them packed or a small text in the zip with some instructions? 
Thanks for the help!

Thanks for the help!
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1
www.everything.is
www.everything.is
right,
but i'm releasing lot of versions. And trying to make simplier setups. Sorry for that
but i'm releasing lot of versions. And trying to make simplier setups. Sorry for that
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
HI aoktar thank you for your help please one last thing i don't know way octane c4d use small amount of my GPU ram wach the attach file and yes i set the setting to high
Probably because it doesn't need to use more RAM for the scene it's rendering.albehany wrote:HI aoktar thank you for your help please one last thing i don't know way octane c4d use small amount of my GPU ram wach the attach file and yes i set the setting to high
Mac doesn't report GPU usage reporting like the PC version does. That would be the number you would normally look at to see how much of your card is being used, not the "Used" number. That just shows how much RAM is being used. on PC, that number shows up next to the list of GPU's in the Live renderer. We don't see that number on our Macs, but you could be using 47Mb of GPU RAM, but the card would still be running at 99% (which our cards on our PC's normally read)
Hope that makes sense. In other words, i'd say if your scene is showing up correctly, all is normal.
1 Dell Z840 with 2x Titan XP's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
2 Digital Storm Hailstorm/Win8/32GB/EVGA Titan x4
2 Server blades with 4 Tesla K80's
yes right. This is scene usage, not a problem
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw