Finding all render targets

Forum for OctaneRender Lua scripting examples, discussion and support.
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks Thomas, I suspected that but wasn't sure. :D Does this also effect reading the value from that property? I'm just getting back "rendertarget {COMBO_BOX}" when I read it even when I select something.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
stratified
OctaneRender Team
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

grimm wrote:Thanks Thomas, I suspected that but wasn't sure. :D Does this also effect reading the value from that property? I'm just getting back "rendertarget {COMBO_BOX}" when I read it even when I select something.
A quick test here shows that reading the selected item from the combo works fine (altough it doesn't display it correctly). How are your combo boxes populated?

cheers,
Thomas
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks Thomas,

I have figured it out, I'm just being dumb. It works just fine.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

May have found another error, when you disable the combo box it looses it's selection. Sorry more issues. :?
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
Post Reply

Return to “Lua Scripting”