Mechanical Pressure Gauge

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treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Hi.

Am building a 60's era space suit pressure gauge that I disassembled and miked the parts of some years ago. Am doing all of the screws first to get them out of the way (30). All in all, there are 73 parts. It's a pretty cool, compact device with a spiral spring, brass bellows, etc.

It should look pretty neat when finished even though everything is probably 95% your standard, brushed-metal look.

Here are some texture-check images of the screws in their positions in the gauge. Always amazed that MLT can make something "real" from something that's not real...Just a bunch of measurements and a digital model.
Rtainr2Glass Screw Test.png
CDisk2Card Screw Test.png
Base2Post Screw Long Test.png
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

These look good to me. I'm curious, will you see all of the detail of all of these screws once they are in place? Seems like a lot of potentially wasted geometry.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Heheh...I think exactly the same thing. But I am going to have different shots of the thing, with some parts removed so you can see what's inside better, with screws lying around on the table in random positions. So rather than plan which screws I would need to texture, and which ones not, I'm just going ahead and doing everything, so I can pick and choose what I want for a shot, without having to worry about whether or not I textured something earlier. It's not really all that bad...Out of 30 screws, many are identical, leaving me with only 13 unique ones. Texturing screws goes pretty fast. If I run into GPU memory issues due to too much overhead, I'll just start dumping normal maps where they're not needed.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Just another step along the way.

All the screws are finished and I have added the bottom fixture.
PGauge Test 2c.png
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

More development.

3 of the long screws are not in the correct position, I think due to a current problem in v1.2x, with no solution as of yet other than trial-and-error shifting them around.
PGauge Test 4 COMPOSITE Crop.jpg
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

I really like the brushed steel effect you have going on! Can't wait for this to be finished, it's looking good so far.
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Hey thanks, RealityFox.

It's moving along at a decent pace, considering each time I texture a part, I can't wait to see what it all looks like when I pop it into the scene. Makes it slow moving since I want to render every time I add something!
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
RealityFox
Licensed Customer
Posts: 273
Joined: Sat May 05, 2012 1:43 pm

It makes sense to render each part seperately for what you wanna do, it'll probably be worth it so look forward to it :P
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Very true.
And contrary to common belief, watched pots DO eventually boil!
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

It looks awesome. I am loving the surface. Care to share your settings? ( not sure if you're using Standalone or a plugin)
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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