OCULUS RIFT stereo 3d mod NEEDED in 3dmax plugin

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candemirdesign
Licensed Customer
Posts: 34
Joined: Sat Feb 11, 2012 1:14 pm

I need stereo 3d render mod for OCULUS RIFT development kit(virtural reality glasses).

Lux render done already...
LuxVR "real-time 3D stereo path tracing"

Stereo render must work with 3d max plugin."EXTREMELY important".
I never used stand alone.

System must work like this:
first display 3dmax etc..
Second display OCULUS RIFT (side by side lens distorted real time render).

Settting that i need:
-Fov settings
-Eye separation
-Automatic focus support (eye seperation too)

I need some tests about this
please mail me beta or alpha updates.

thanks
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