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Tugpsx
Licensed Customer
Posts: 1151
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
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Here is a quick cap from a project i'm playing with.
Trans map loaded in opacity channel
Trans map loaded in opacity channel
Some hair texture set to trans map in the opacity channel, lash set to .25 gamma, for quick review.
Short bake time lash gamma set to .25
Short bake time lash gamma set to .25
Win 11 64GB | NVIDIA RTX3060 12GB
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

yeap, that looks much better, I'll try lowering the gamma, by the way you should set the power to 1, that will make the space between the lashes totally transparent.
I don't know when I'll have time to play with it again, but as soon as I do I'll post.
Also, really nice job with that face, texture and model look really good, and the hair looks great, keep them coming.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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