Here is a quick cap from a project i'm playing with.
Some hair texture set to trans map in the opacity channel, lash set to .25 gamma, for quick review.
A little bit of sunshine won't hurt my eyes
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Win 11 64GB | NVIDIA RTX3060 12GB
yeap, that looks much better, I'll try lowering the gamma, by the way you should set the power to 1, that will make the space between the lashes totally transparent.
I don't know when I'll have time to play with it again, but as soon as I do I'll post.
Also, really nice job with that face, texture and model look really good, and the hair looks great, keep them coming.
I don't know when I'll have time to play with it again, but as soon as I do I'll post.
Also, really nice job with that face, texture and model look really good, and the hair looks great, keep them coming.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB