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Mateuet
Licensed Customer
Posts: 130
Joined: Wed May 12, 2010 6:12 am

This is a model i made for rendering with 3dmax. I still can't open the file correctly between max and octane, i can get the materials to export as a different material for each element but i can't get no textures. The textures it's not much of a problem because i can always load them from Octane, what really bugs me is that the mapping won't work so i can only attach plain materials to the model. If anyone knows a trick to export files from 3dMax to Octane let me know please.
Attachments
5 copy.jpg
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Probably export settings ? Did you post also in the 3ds max plugin forum ?
[gk] or kilaD might help you, they're max users.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Some parts need more tesselation…
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
Mateuet
Licensed Customer
Posts: 130
Joined: Wed May 12, 2010 6:12 am

I think so also, even tough i'm pretty sure i used the settings so as recomended.
I'll try again posting there Thx.
Antec 300 Casing/Windows 7 ultimate 64/i7 920/ ASUS p6T/ 6GB RAM/ Sparkle GTX470 1.2GB & Asus GeForce 8800GTs 512mb
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