
Pillows, Interior Design Props, 3DS Max Plugin
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Pillow ~ Interior Design Props, created in 3DS Max, rendered with Octane plugin ~ see more details here: http://www.sowl.com/?p=2533


Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- Elvissuperstar007
- Posts: 2512
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
primitively
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
lol, what's that supposed to mean?Elvissuperstar007 wrote:primitively

Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Nonsense, hehe.
Picture is very realistic, textures, lightning and modeling is good.
Cheers, mib.
Picture is very realistic, textures, lightning and modeling is good.
Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
I think it misses smaller details on the pillow. It looks very smooth surfaced now. Maybe an additional bump?
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
thanks mbetke. great feedbackmbetke wrote:I think it misses smaller details on the pillow. It looks very smooth surfaced now. Maybe an additional bump?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
- yes too smooth, and I think you need falloff there, they look a bit like they are pumped with air.. you get that when using the physX plugin me thinks
..
- you can also trace the edges of the pillows and turn them to splines and into tubes.. for a different approach.. use that push pull thing for modifying - overall a good setup though

- you can also trace the edges of the pillows and turn them to splines and into tubes.. for a different approach.. use that push pull thing for modifying - overall a good setup though
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
Hey, did you update the image since first posted? I found it beautiful now, but I remember not being as pleased when I first saw the topic yesterday.
I wonder if I'm going insensible/crazy during the week days or if you did reworked the image. Really admired the lighting, materials and focus. If only it would be possible to maintain the same attention to detail to broader everyday jobs.
I wonder if I'm going insensible/crazy during the week days or if you did reworked the image. Really admired the lighting, materials and focus. If only it would be possible to maintain the same attention to detail to broader everyday jobs.
GTX 1080 8gb, GTX 970 4gb, I5 4590, Z97-E, 32gb RAM, Win 10 64bits, Octane for Maya
lol, nope, I have not updated the image. Thanks for the feedback. The test was indeed for lighting and trying out Octane for that scene.ivankio wrote:Hey, did you update the image since first posted? I found it beautiful now, but I remember not being as pleased when I first saw the topic yesterday.
I wonder if I'm going insensible/crazy during the week days or if you did reworked the image. Really admired the lighting, materials and focus. If only it would be possible to maintain the same attention to detail to broader everyday jobs.
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
thanks for the feedbackacc24ex wrote:- yes too smooth, and I think you need falloff there, they look a bit like they are pumped with air.. you get that when using the physX plugin me thinks..
- you can also trace the edges of the pillows and turn them to splines and into tubes.. for a different approach.. use that push pull thing for modifying - overall a good setup though

Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com