Curious just how many samples you guys use? I find that for most stuff, I can use about 500 with a pretty decent look, and sometimes a little more, up to 1K, but I start seeing diminishing returns at that point for the time it's taking.
How many samples do you use, and when do you think it's pointless to let it go on?
Just how many samples do you use?
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it depends entirely on your scene...DayVids wrote:Curious just how many samples you guys use? I find that for most stuff, I can use about 500 with a pretty decent look, and sometimes a little more, up to 1K, but I start seeing diminishing returns at that point for the time it's taking.
How many samples do you use, and when do you think it's pointless to let it go on?
let it cook until you're happy with the result.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Radiance is right. It really depends on your scene and your visual preference. When running a big product render I will generally do the full 16000 samples. Granted I stop "really" seeing the difference after about 10k. I typically do about 1200-1500 just to reduce the amount of noise in a scene at minimum.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
All systems are at stock speeds and settings.
