merge node

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kuba
Licensed Customer
Posts: 15
Joined: Mon Jan 11, 2010 5:45 pm

I was wondering are you planing to implement a node to merge several meshes in octane? This feature would be extremly useful since one could update just the interested part of the scene without the need to generate all geometry every update. How hi in your priority queue this feature is?

Thank you.
Kuba
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n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
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Well I think radiance said that beta3 will have support for instances which is necessary foundation for having ability to import few obj files and render them together as one scene.

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
SheepFactory
Licensed Customer
Posts: 66
Joined: Sat May 15, 2010 7:50 am

Awesome I was just wondering about this as well.
http://www.alimation.ca

Win 7 64 bit
Gtx 275
i7 920
6gb ram

Driver version: 197.13
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

yeah this is dependant upon instancing which is coming in beta3.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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