Que trépasse si je faiblis

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pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Hi there
Here is the work that keep me busy these days
I'm still diging into Tony's skin thread (many thanks to you), hoping I'll get near his level one day
Mod in zbrush, scene built in blender, rendered with Octane for Blender (5min)
Some filters in photoshop

cheers

Image
Win10 64 | GTX Titan | I7 5820K | 32GB
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Aselert
Licensed Customer
Posts: 33
Joined: Sun Jul 03, 2011 8:50 pm
Location: France/Luxembourg

Ahahaha très bon! Mille ans nous sépare ma fillotte...
poutoupoutou
Licensed Customer
Posts: 19
Joined: Fri Apr 20, 2012 7:44 pm

c'est des malades, c'est des malades!!!!
:D
Xeon E5 2650/4*TITAN/ Windows 10 64bits
pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Thanks
I keep trying to enhance the skin.
I'm still not satisfied and I need to add some SSS to the eyes
Image
Win10 64 | GTX Titan | I7 5820K | 32GB
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icelaglace
OctaneRender Team
Posts: 168
Joined: Thu Jul 05, 2012 11:59 am
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Very nice! :)

I would suggest to change the scale of the SSS in the Tony's material though.
As your details are way too "sharp" and the SSS will smooth it up to make it more alive.

For the eyes, try to use a bump map for the iris to give some variations in the reflection of the eyes.
http://icelaglace.com
pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Thank you for the advices
I did find indeed that I had an issue with scaling either with the model or the sss.
Haven't work on eyes yet, a bump will be add for sure
I will post upgrades when I'll get something worth it

Cheers
Win10 64 | GTX Titan | I7 5820K | 32GB
pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Here is what I get so far
I had to start from scratch as I messed up with maps and nodes and in fact Tony made his shader easier to use than it looks at the first glance
Thanks again Tony!

Hope you'll like, there is no post work, except the background
Image

Cheers
Win10 64 | GTX Titan | I7 5820K | 32GB
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ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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Great work ! :)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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niuq.cam
Licensed Customer
Posts: 482
Joined: Fri Jul 22, 2011 8:37 am
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Ca commence à prendre très bonne tournure. Bravo.
pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Thanks
I tweaked a bit the metal shaders and I think I'll stay with this for now
Image
Win10 64 | GTX Titan | I7 5820K | 32GB
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