I can't get ORBX to work here on the company's computer, it's likely a firewall/networking issue since I get the connection error message. I'll post the fps info later when I get home.
I'll do more extensive testing later but pinging the aws server from my home computer gave about 25ms and from the company's network about 20ms.
I'm in Quebec, Canada and my ec2 instance is hosted on the north virginia datacenter.
What is the minimum latency required to get "good" ui feedback?
Also a quick question about orbx3D (
http://www.otoy.com/cgc/cloudgaming_2013.pdf), is it expected to be compatible with geometry shaders and other advanced opengl/directX features? I'm asking because the slides talks about remote draw calls and I know that feature isn't expected in webgl2.