Octane Interior rendering+VideoTutorials available! Updated!

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HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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I have just a question to the author : you explain a trick to render bloom with a poly with a diffuse material and a blackbody emission, sample rate set to ZERO, so you don't have emission.
The problem is that I can't set sample rate to zero, just to 0,0001, so if I want bloom and increase power, I have emission too... :-(
any idea ?
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
picajol
Posts: 68
Joined: Thu Oct 20, 2011 8:45 pm

kevinshane wrote:hi all~ long time no see ^^
here I update a little test for exterior rendering! render time is about 15min for a single gtx680M!
this exterior scene eat me about 3GB video memory(actually it's about 2.2GB , 800MB for windows display)! my gtx690 is dead for this

Still need a lots of work to improve the detail , adding ivy , multiscatter grass , street lamps , etc...

but here is the draft preview , original render res is 3000pix(15min on a single gtx680m) downscale to 1500pix(a little bit photoshop , just add a day light background image)
C2_Octane_test.JPG
detail.jpg
,


Is this going to be a new exterior tutorial?
Mackraft
Licensed Customer
Posts: 85
Joined: Sat Sep 25, 2010 1:24 pm

Fantastic job.
Keep up the good work !
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