I'm working on an interior scene, and rendering with PCM. The overall render is cleaning up fairly nicely when given sufficient samples, but the two candelabras on the sides do not seem to clean up, regardless of how high I set the sampling.
I'll attach a still -- if you look on the screen right / screen left, the candle-holders / candelabras are still grainy, even after I pumped the samples way up to 16,000. The rest of the scene looked fairly decently only at 4,000.
This is for an animation sequence, so I definitely can't have each frame taking 28:03 to render! I'm guessing it's a priority setting of some sort...the only one I can think of (and will try) is the "direct light importance". It could be something else I don't even know about though.
Worth nothing, if I export the candelabra out of the scene and put it in one by itself, it will clean nicely once isolated. I'm guessing it's just not giving enough samples to those areas for whatever reason?
Any suggestions or help would be greatly appreciated -- specifically on this issue, but also on any render-optimization in general. The only setting I've really changed is max depth, by dropping it to 8 instead of 16.
Thanks you!!
John