here is a quick octane/ c4d workflow and render test. The model comes from zbrush, texture is rendered in c4d via. texture bake.
The head layer needs 40 Seconds/ 200 Samples, with a GTX 680. The Background is a simple still Image, rendered in octane.
Comp and VFX is done in After Effects.
My goal was to find out if octane is cinematic ready... and it is

What comes next is to animate the eyes and give them reflection and glossyness. Maybe i add some tron like HUD display around the character. (thx lars for the idea)
@aoktar, pretty nice job done with octane/ c4d plug!
Best regards,
djart
[youtube]http://www.youtube.com/watch?v=f9SY96AsFZk&feature=youtu.be[/youtube]