Hello everyone. Few days ago i tryed to create a water shader for rivers, lakes, ocean and etc. The main parts of this shader is automatic foam and simple editing.
You need only plane and right scene scale and you will get great realistic water, that looks good at different distances.
Within a few days I want to improve it and after download it. If you have some advices or improvements, tell it to me. Help me and we will create best water shader in Live DB! Thank you.
New great water shader for Live DB
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This is necessary to avoid this forum being flooded by spam.
Tnx for your work and to share it!!!
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Great job, thanks for sharing.
The water material from the below project has proven o be very realistic also.
http://render.otoy.com/forum/viewtopic.php?f=9&t=35487
The water material from the below project has proven o be very realistic also.
http://render.otoy.com/forum/viewtopic.php?f=9&t=35487
Win 11 64GB | NVIDIA RTX3060 12GB
Sure it is good material too. But first of all I am trying to create a river or lake water. It's more still and smooth.Tugpsx wrote:Great job, thanks for sharing.
The water material from the below project has proven o be very realistic also.
http://render.otoy.com/forum/viewtopic.php?f=9&t=35487
Now I'm working on water shader. It will be better soon

Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Thanks so much! Great texture.
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
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build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Thank you lilbignik it looks great
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