viewport grid feature request

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ruthenoid
Licensed Customer
Posts: 21
Joined: Sat Apr 17, 2010 6:51 am
Location: cologne, ger

Hi Otoy coders,
since you've made it possible to render wireframed meshes,
could you please make a viewport grid as a debug helper (maybe for the deep channels only)?
it would be handy for the placement nodes.
thank you!
OS: Win7 x64, RAM: 8Gb, GPU: GTX 460 2048 Mb
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