End-Of-Rendering hang-up error in 081:
A computer was rendering a litte sequence. An hour later every frame was saved, Cinema ready to work. I looked at the render durance per frame Picture Viewer. Every frame was about some minutes, expect the last one. There stood: 1h38m. The frame itself was saved after some minutes like the other ones before.
So the hang-up possibly isn't really a crash. Sure, something went wrong, but in the end everything was ok again. Hope that helps a bit further with that.
Testing Beta 0.87b (SDK 1.20) **updated 04.10**
Moderators: ChrisHekman, aoktar
Ok, can someone who has problems contact to me via P.M?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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i had render "bug" too in the middle of a sequence it got stuck while preparing next frame. but never finished preparing. it was with 0.81b i have noticed that it came from overclocking my titans...
achmet, is it possible with depth?
achmet, is it possible with depth?
ok, i'll be busy with hangup problems this week. But need some help. I cannot reproduce on my test systems.
And I'll send PM to people who gets weird crashes when clicked on somewhere.
Regards
And I'll send PM to people who gets weird crashes when clicked on somewhere.
Regards
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktar-aoktar wrote:ok, i'll be busy with hangup problems this week. But need some help. I cannot reproduce on my test systems.
And I'll send PM to people who gets weird crashes when clicked on somewhere.
Regards
We've had this problem too. Usually doing a single frame render. It hangs after finishing the frame. Sometimes during animations as well on the last frame. It's perplexing. I wish it didn't happen.
Thoughs?
thanks
Alec
Alec Syme
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
strange problem here...:
after i drag&drop the latest c4doctane folder in my C4D(13)-Plugin Folder, nothing from octane is visible inside C4D???!!!
any Ideas...?
after i drag&drop the latest c4doctane folder in my C4D(13)-Plugin Folder, nothing from octane is visible inside C4D???!!!
any Ideas...?
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http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
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http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks
Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
I have done some fixes for rendering problems and ies direction. You can get and try from first page
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hey aoktar,
Thanks for the quick IES Fix. Unfortunately, 0.8.2 crashes while 'CREATE OCTANE INSTANCE FOR C4D INSTANCES---15' on a scene which renders perfectly on 0.7.2
So I guess IES lights stay unusable as it is.
::mate::
Thanks for the quick IES Fix. Unfortunately, 0.8.2 crashes while 'CREATE OCTANE INSTANCE FOR C4D INSTANCES---15' on a scene which renders perfectly on 0.7.2
So I guess IES lights stay unusable as it is.
::mate::
SEHSUCHT Berlin - 22x GTX 780
I did a little bug hunting. The issue is a nested instance inside of a symmetry operator. Fair enough, not necessarily the cleanest/easiest setup. PM'd you the scenefile.
Thanks
::mate::
Thanks
::mate::
SEHSUCHT Berlin - 22x GTX 780
ok, but render instances has some limitations on plugin. i have no chamfer maker, but i put a cube this group and no crash. Don't use render instances if getting crashesmate wrote:I did a little bug hunting. The issue is a nested instance inside of a symmetry operator. Fair enough, not necessarily the cleanest/easiest setup. PM'd you the scenefile.
Thanks
::mate::
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw