Help on improving internal render

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zahi
Licensed Customer
Posts: 9
Joined: Sat Jul 23, 2011 8:47 pm

Hello everyone,

I was just wondering how to make my internal render brighter than the attached image. any tips and ideas will be helpful.
I am using Archicad 16 with Octane plugin.

Many Thanks
Zaheer
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Zahi
Win10 Pro| ASUS X99-E WS| EVGA TITAN X OC| 32g Ram| i7 5820k 4.0GHz
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Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
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Hi,

Start by removing the back wall (behind the camera), or make some large openings and put light portals, or some big light planes resembling windows. And, if you can, make sunlight hit inside the room.
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
zahi
Licensed Customer
Posts: 9
Joined: Sat Jul 23, 2011 8:47 pm

Thank you so much
Zahi
Win10 Pro| ASUS X99-E WS| EVGA TITAN X OC| 32g Ram| i7 5820k 4.0GHz
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi Zahi,

Others have had this problem too...

Leiurus in this topic http://render.otoy.com/forum/viewtopic.php?f=5&t=34560 has an interesting idea that in real photography, two images are taken (one with high exposure and another with low) and then the two are blended in post. The idea is that you end up with an image that has the correct exposure for both the bright and dark parts of the scene.

Thanks!
Chris.
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

put some area lights infront of the windows.
Norton
Licensed Customer
Posts: 28
Joined: Sat Oct 20, 2012 9:24 pm

Yeah, I'd try to mimic the HDRI approach. Two images, one at low iso, one at high; take the best of both.

(but then i'd put up a caveat on the advertisement for that brackish architecture :? )
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