Carbon scatter instances disappears in Preview

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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illmonkey
Licensed Customer
Posts: 38
Joined: Sun Jan 09, 2011 2:58 pm

Hi!

When doing a Live preview everything is ok. But when doing a "real" preview my instances are disappearing. Look at the test-comparisons I did below.

Live preview:
Image

Real preview:
Image

Any ideas?

Regards Frerik
Windows 8 | i7 930 | 20GB Ram | 2x580 GTX 1500MB | Octane 1.1
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

what is the real preview???
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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preview section will be deprecated. Picture viewer with some option will replace this functionality. Take a copy 0.8x version, will be available soon
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
illmonkey
Licensed Customer
Posts: 38
Joined: Sun Jan 09, 2011 2:58 pm

Thanks!

I actually didn't know that I could do a proper octane render from c4d render section. Works like a charm. While Im at it, thumbs up for the node-based shader editor. Migrating from maya, this is very welcome and from what I've heard Cinema 4d users generally have been screaming for node based shader system for years.
Windows 8 | i7 930 | 20GB Ram | 2x580 GTX 1500MB | Octane 1.1
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