Hi
First, thanx for making such a a great product for such a grate price:-)
Currently rendering on a slow gpu with only 500mb memory and i wanted to know if there is any way to split the image into overlaps. Like rendeling 1/6 of the image resolution. The reason i ask is i produce a lot of print illustrations, A4 300dpi and bigger. Even on a card with 1gb-1,5gb this needs a lot of memory.But if i could render 1024*6 for example, i could fit more into the scene instead of using all that memory on film size.
My English is not the best, if this make no sens i will try and explain better.
split the image into overlaps?
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- SonarPhoton
- Posts: 37
- Joined: Fri Jan 22, 2010 6:36 pm
- Location: Norway
Dell precision T7400 - 22GB ram - Intel Xeon 2,66*4 - Windows 7 64 - GTX 580 3GB - GTX 460 2GB - SOFTIMAGE
Hi,
currently it's not supported, nor is there a technique/procedure to do it accurately.
since it's in high demand we might try to find a good solution for it, after MLT is done,
eg maybe for beta3.
Radiance
currently it's not supported, nor is there a technique/procedure to do it accurately.
since it's in high demand we might try to find a good solution for it, after MLT is done,
eg maybe for beta3.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- SonarPhoton
- Posts: 37
- Joined: Fri Jan 22, 2010 6:36 pm
- Location: Norway
wonderful:-) that is really good news.
Having this in production will make Octane an extremely valuable tool for me. And for many others I'm sure! I really hope you can make it happen!
Thnx
Having this in production will make Octane an extremely valuable tool for me. And for many others I'm sure! I really hope you can make it happen!
Thnx
Dell precision T7400 - 22GB ram - Intel Xeon 2,66*4 - Windows 7 64 - GTX 580 3GB - GTX 460 2GB - SOFTIMAGE
- SonarPhoton
- Posts: 37
- Joined: Fri Jan 22, 2010 6:36 pm
- Location: Norway
Radience, please look at this link:
http://caffeineabuse.blogspot.com/2009/ ... mages.html
Could something like this be possibility in Octane? Would be a grate trick to have even if its manual... If this i possible in octane?
I use this often to make building have straight lines by constraining the pos.y values on camera and target and then optical shift to look up and down. Works very well, and this would be grate to have in octane as vel.
http://caffeineabuse.blogspot.com/2009/ ... mages.html
Could something like this be possibility in Octane? Would be a grate trick to have even if its manual... If this i possible in octane?
I use this often to make building have straight lines by constraining the pos.y values on camera and target and then optical shift to look up and down. Works very well, and this would be grate to have in octane as vel.
Dell precision T7400 - 22GB ram - Intel Xeon 2,66*4 - Windows 7 64 - GTX 580 3GB - GTX 460 2GB - SOFTIMAGE
Hi,
That's all good and well but there's so much other things on our list that are more pressing.
We're releasing 2.2 RC1 hopefully the day after tomorrow,
then we need to work on MLT etc...
It's definately on our todo-list, but not for right now
thanks for the link.
Radiance
That's all good and well but there's so much other things on our list that are more pressing.
We're releasing 2.2 RC1 hopefully the day after tomorrow,
then we need to work on MLT etc...
It's definately on our todo-list, but not for right now

thanks for the link.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- SonarPhoton
- Posts: 37
- Joined: Fri Jan 22, 2010 6:36 pm
- Location: Norway
Oh yes! MLT first of course:-D im getting a gtx480 soon anyway, but still. This would be one of my most needed features!
Looking forward to the new release:-) !
Looking forward to the new release:-) !
Dell precision T7400 - 22GB ram - Intel Xeon 2,66*4 - Windows 7 64 - GTX 580 3GB - GTX 460 2GB - SOFTIMAGE