I will be getting the pluggin shortly, but I have a work flow question.
I get projects come in where I have several scenes to render. (Currently) I have different layers set up with the different sets of furniture. When one set is ready, I export, start rendering and then while it's rendering in the background I come back and start getting the next thing ready to render. This way I am not wasting any time.
I don't want to have a different .Blend file for each set because they often use the same materials and I want the scenes to be the same.
Will this be possible to do with the integrated plugin? If I go to a new layer, will it then start to render that layer instead? Will the integrated plugin ruin my workflow?
Thanks in advance
Blender-Octane workflow question
Kavorka,
what about having a 2nd instance of BlenderOctane open to work on the next layer?
I just tried it, and can edit the same .blend with a new instance of BlenderOctane
while the first instance is rendering.
But I can't go into Rendered shading at the same time....I guess the OctaneServer can
only handle one Blender at a time(?), or only one instance of OctaneServer can run at
the same time?
I will try copy/pasting the whole setup in another folder. If they are separate processes,
why not? Worth a try anyway.....nothing ventured, nothing gained.
15min later....
After cloning the setup in a separate folder I found that:
1. You can have 2 instances (or more?) of BlenderOctane merrily rendering at the same time.
2. But you cannot have 2 instances in Rendered shading for real-time preview rendering
or Blender will lock up....probably the Server is unable to handle it? Or doesn't allow it.
But it WILL render the same or different blends concurrently.
Maybe I didn't even have to do the cloning, but it works anyway.
ps- I hope it doesn't violate the license.
what about having a 2nd instance of BlenderOctane open to work on the next layer?

I just tried it, and can edit the same .blend with a new instance of BlenderOctane
while the first instance is rendering.
But I can't go into Rendered shading at the same time....I guess the OctaneServer can
only handle one Blender at a time(?), or only one instance of OctaneServer can run at
the same time?
I will try copy/pasting the whole setup in another folder. If they are separate processes,
why not? Worth a try anyway.....nothing ventured, nothing gained.

15min later....
After cloning the setup in a separate folder I found that:
1. You can have 2 instances (or more?) of BlenderOctane merrily rendering at the same time.
2. But you cannot have 2 instances in Rendered shading for real-time preview rendering
or Blender will lock up....probably the Server is unable to handle it? Or doesn't allow it.
But it WILL render the same or different blends concurrently.
Maybe I didn't even have to do the cloning, but it works anyway.

ps- I hope it doesn't violate the license.

2 GPUs: Zotac GTX 580 1.5gb Amp! GPU for Octane....Galaxy 210 1gb for display
CPU: AMD Phenom II X4 955,3.2 ghz RAM: 8gb OS: Win7 64
CPU: AMD Phenom II X4 955,3.2 ghz RAM: 8gb OS: Win7 64