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Dude you're just wrong! We are all the time telling you to work more before rendering... put more love into your models... and now you render a box? I mean whats the point in posting it?
Thats the main issue of your 'projects'. You don't need to post every single output you get. Try to only post the outputs that takes more than 10 hours to be done ok?
Let's see, people posts whatever the hell they want, but I would advise you to put in Wip's instead, perhaps update the same topic with new work and stuff... you got to realize you can't consider this "finished work"
There are some good points here and I learned them the hard way years ago. There are "tests" that everyone does and they are not necessarily worth sharing. Lighting tests, material tests, animation tests. I've got a directory of 610 Blender project files of these.
Then there are the ones where you put more effort (hours...days) into a single scene and those are worth sharing.
Don't get me wrong, it's great that you are now a customer and that you enjoy posting so much. The idea of putting these types of post in a single thread on the WIP forum is a great idea. In this example, once you got the turntable animation figured out, you could have placed one of your other models in a scene, rendered out an animation and then posted that one.
I suggest that you hunker down on just one of your scenes and toil over it. Don't give up until it's how you envision it in your mind. The great renders that you see are never the results of just a couple minutes of work.
We'll all love to be able to help bring you to a higher level through good advice and polite critique.
Keep up the great enthusiasm and we'll look forward to what you can accomplish.
Phil
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
You can do custom animation in your host app and start the animation render from within blender when beta 2.2 is released( via the blender script for octane )