Tangent space Normal info pass

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Dave_Yu
Licensed Customer
Posts: 72
Joined: Tue Feb 05, 2013 4:28 pm

Current info channel export for normals are in object space. Since there are no options for tangent space,
is there a way to convert that with an external app?
Reality4
Licensed Customer
Posts: 91
Joined: Wed Oct 13, 2010 10:34 am

You can do that with www.xnormal.net
Dave_Yu
Licensed Customer
Posts: 72
Joined: Tue Feb 05, 2013 4:28 pm

Will check it out if that works. Hope it can work on animation sequences.
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