OctaneRender® for 3ds max® v1.18[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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oudou
Licensed Customer
Posts: 29
Joined: Mon Jul 23, 2012 10:30 am
Location: Bordeaux, France

dawe wrote:I found a very annoying bug. Dont know if it is max 2014 or Octane. when I save render presets in max to be used in batch render setup some parts of the octane render setup will be saved in the render preset, even if I only save the "common" part in the preset. As I said. dont know if its octane or max: 2014 of max is buggy!

Best
Daniel
you should install max2014 sp1/2 maybe, it fixing some render setting that is not be saved...
dawe
Licensed Customer
Posts: 178
Joined: Sun Nov 27, 2011 11:28 pm

oudou wrote:
dawe wrote:I found a very annoying bug. Dont know if it is max 2014 or Octane. when I save render presets in max to be used in batch render setup some parts of the octane render setup will be saved in the render preset, even if I only save the "common" part in the preset. As I said. dont know if its octane or max: 2014 of max is buggy!

Best
Daniel
you should install max2014 sp1/2 maybe, it fixing some render setting that is not be saved...
Thanks. but it don´t help. I guess it´s a Max problem rather than Octane...
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emihich
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Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

suvakas wrote:
boris wrote:hey karba
this 4 times speedup, have you seen it? :)
that sounds nearly to good to be true.
As been told.. 4x speedup will not happen in every situation, but in scenes containing great amount of emitters. That's because of new light sampler (as i understood).
But it will clean noise a bit faster in other scenes too.

Suv
Define a bit faster, please.I keep misunderstanding , yes ?
Humm ! the marketing department certainly got overexcited , though !
Anyway, alembic is for real , right ?
solomon
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Posts: 343
Joined: Tue Mar 19, 2013 2:04 pm
Location: USA
Contact:

does anyone have a good reference SSS Skin Shader for the 3DS Max Octane version?
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
dawe
Licensed Customer
Posts: 178
Joined: Sun Nov 27, 2011 11:28 pm

A multimatte pass like in vray would be awesome! the material ID dont realy work with blured objects.
I have tried to set up something like it but cant get the colors right What expsure should I have to get unbiased green, red and blue?

//Daniel
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j7th
Licensed Customer
Posts: 124
Joined: Thu May 20, 2010 7:22 pm

new links:
Karba wrote:Ups, that is my fault.

For some reason users get links to old version 1.10 after purchasing.
you can download new one here


3ds max® 2010: http://www.refractivesoftware.com/plugi ... _v1.20.zip (50MB ZIP File)
3ds max® 2011: http://www.refractivesoftware.com/plugi ... _v1.20.zip (50MB ZIP File)
3ds max® 2012: http://www.refractivesoftware.com/plugi ... _v1.20.zip (50MB ZIP File)
3ds max® 2013: http://www.refractivesoftware.com/plugi ... _v1.20.zip (50MB ZIP File)
Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
Dave_Yu
Licensed Customer
Posts: 72
Joined: Tue Feb 05, 2013 4:28 pm

Thanks for the links! What's new?
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Dave_Yu wrote:Thanks for the links! What's new?
Nothing. Just official number to avoid any confusions.
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j7th
Licensed Customer
Posts: 124
Joined: Thu May 20, 2010 7:22 pm

Karba wrote:
Dave_Yu wrote:Thanks for the links! What's new?
Nothing. Just official number to avoid any confusions.
Thank you anyway
Win 7 x64 | GTX560Ti | Core i7 960 3.2GHz | 24GB RAM
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tonycho
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Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
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Hi Guys

I am not sure if this topic already in the forum, so I post here
is it possible for octane to texture baking or lightmapping?

any ideas?

I read old topic from radiance in this forum but maybe we have a good news now :D

Thanks
Tony
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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