RF Particles visible in/for Octane Renderer..!?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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lassinger
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Hi there,

i wish to have the RF Particles visible for Octane Renderer... Particles are imported in C4D via RF Particle Importer and visible via "Rendertype: Object"... if i activate the Octane Renderer, the Particles are not visible...

is it possible..???

Thank You!
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http://www.larsnaglerworks.com
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Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
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aoktar
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lassinger wrote:Hi there,

i wish to have the RF Particles visible for Octane Renderer... Particles are imported in C4D via RF Particle Importer and visible via "Rendertype: Object"... if i activate the Octane Renderer, the Particles are not visible...

is it possible..???

Thank You!
I'm working on direct support for some particle systems. Currently particle systems can provide output via geometry output. So you must force to generate objets to see output at the moment
Octane For Cinema 4D developer / 3d generalist

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lassinger
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Posts: 125
Joined: Tue Jun 01, 2010 5:34 pm
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ok, thanks... and how... ? :)
.
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks

Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
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aoktar
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lassinger wrote:ok, thanks... and how... ? :)
i have no idea on RF particles, but x-particles can generate geometry output for each particle. Also c4d particles do it
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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