Does the field of view work with the plugin?
It doesn't seem to do anything for me...
Works in Octane standalone, but not in C4D.
Beta 0.72 / 0.79 (SDK 1.20) - Obsolete
Moderators: ChrisHekman, aoktar
if you tell of fov on octane cameratag, does not. It uses camera fov.EdCast wrote:Does the field of view work with the plugin?
It doesn't seem to do anything for me...
Works in Octane standalone, but not in C4D.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi,
don't know if this belongs to the Cinema Plugin or Octane itself: since I have a Palit GTX 780 Jetstream, the LiveViewer sometimes stopps rendering directly after export with first sampling, so I see a very grainy picture, thats all. In the info line one can read then
Mostly, from seconds to a minute later, rendering goes on then.
Do you have any idea what this is?
don't know if this belongs to the Cinema Plugin or Octane itself: since I have a Palit GTX 780 Jetstream, the LiveViewer sometimes stopps rendering directly after export with first sampling, so I see a very grainy picture, thats all. In the info line one can read then
Code: Select all
Devices Dev0:35,
Do you have any idea what this is?
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
this shows need to select gpu priority option. Otherwise gpu rendering don't allow viewport refresh and live viewer refresh.dinf wrote:Hi,
don't know if this belongs to the Cinema Plugin or Octane itself: since I have a Palit GTX 780 Jetstream, the LiveViewer sometimes stopps rendering directly after export with first sampling, so I see a very grainy picture, thats all. In the info line one can read thenMostly, from seconds to a minute later, rendering goes on then.Code: Select all
Devices Dev0:35,
Do you have any idea what this is?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar I see "use Pri." was unchecked, Render priority is set to low, and will have a sharper look at the info line from now on. I was wondering because this info and renderstop wasn't there all the time I worked with the slow 560 Ti, but as you know I changed the plugin two times between.
The settings should not be touched by that, right?
The settings should not be touched by that, right?
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|
can you test to drag some windows while rendering? can it be smoothly moved?NVN wrote:@dinf
the same by me!
yeear im not alone
aoktar, in your last version it works perfect, only since your last update...
i dont believe that is a priority problem....
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
can you try to disable Hw opengl in Cinema4D for testingNVN wrote:yes...all move smooth.
at the same time i can watch a movie too
My GTX 470 is only for my System.....
how i told, its not every time....but sometime
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
With "Use pri." activated all smooth and so far no "devices dev:0" info, without all windows moving in steps.aoktar wrote:can you test to drag some windows while rendering? can it be smoothly moved?
| Win 10 | 64 GB RAM | AMD 5900X | RTX 3080 12 GB| C4D 21| C4Doctane v2022.1.1|