Preview of OctaneRender for Revit

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Re: Preview of OctaneRender for Revit

Postby jinngonqui » Tue May 28, 2013 1:14 am

jinngonqui Tue May 28, 2013 1:14 am
Status Report..... (Fri May 17, 2013 2:15 pm)


Wow, this is great! My trigger finger is getting itchy too ... new updates, please :D
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Re: Preview of OctaneRender for Revit

Postby face_off » Sat Jun 01, 2013 10:43 pm

face_off Sat Jun 01, 2013 10:43 pm
The Revit plugin now has geometry proxies and instancing implemented. I'm just finishing up the manual now. So not far off a release.

Support for ArchiVision RPC prop rendering is unlikely to be in the initial release but such be available shortly after.

Paul
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Re: Preview of OctaneRender for Revit

Postby B_M_A » Wed Jul 03, 2013 7:39 am

B_M_A Wed Jul 03, 2013 7:39 am
any news?
looks so promising!!!
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Re: Preview of OctaneRender for Revit

Postby designe » Wed Jul 03, 2013 11:33 am

designe Wed Jul 03, 2013 11:33 am
How does the workflow integrate with low poly tree meshes and a randomizer generator such as Crowd?
http://revitaddons.blogspot.com/2013/04 ... r-add.html

any update on the Revit plug-in release?
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Re: Preview of OctaneRender for Revit

Postby face_off » Thu Jul 04, 2013 1:48 am

face_off Thu Jul 04, 2013 1:48 am
Hi

To answer the question on the randomizer.....you can load any OBJ mesh into the Octane scene in place of a Revit object. For example, you can assign a Revit RPC person with an OBJ person mesh. For Revit elements which are assigned OBJ proxies like this, you can load a transform CSV file (as you would with Octane Standalone) to "instance" that OBJ mesh many times. If the "randomizer" plugin can write the instance transform to CSV, you could load that into the plugin.

When you load OBJ proxies, you can also edit that Octane materials for those proxies, so the whole system is very easy to use.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke, DAZ Studio
Pls read before submitting a support question
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Re: Preview of OctaneRender for Revit

Postby Jorgensen » Sat Jul 27, 2013 9:35 pm

Jorgensen Sat Jul 27, 2013 9:35 pm
Hi Paul

I'm not very used to do detailed illustrations in Revit (I use Lumion for that), therefore - can you use the OBJ mesh loader to add high quality trees in Revit?

Any news about the status of the plugin?

Thanks :-)
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Re: Preview of OctaneRender for Revit

Postby face_off » Sun Jul 28, 2013 2:47 am

face_off Sun Jul 28, 2013 2:47 am
can you use the OBJ mesh loader to add high quality trees in Revit?

Yes.

Any news about the status of the plugin?

It's finished and due for release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke, DAZ Studio
Pls read before submitting a support question
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Re: Preview of OctaneRender for Revit

Postby face_off » Mon Jul 29, 2013 5:42 am

face_off Mon Jul 29, 2013 5:42 am
The plugin has been released. Pls see http://render.otoy.com/forum/viewtopic.php?f=7&t=34039 for details.
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke, DAZ Studio
Pls read before submitting a support question
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