F16

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bazze
Licensed Customer
Posts: 35
Joined: Wed Apr 28, 2010 10:15 am

Here's another of my airplanes. Modeled with Modo.
I had to render this in 2 passes since the current version of Octane doesn't support light to pass trough glass in a proper way.

I also noticed that Octane is very cranky if you miss to UV-map a polygon. I had difficulties with applying the texture on some parts until I noticed that 4 polygons on the pilots collar weren't UV-mapped properly.

Image
pixym
Licensed Customer
Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

Nice, but I doubt of the reality of the bubble soap cockpit…
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hey,

nice seeing the thin film coating used, but it's a bit too much imo...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Proupin
Licensed Customer
Posts: 735
Joined: Wed Mar 03, 2010 12:01 am
Location: Barcelona
Contact:

yeah, this type of (polarized?) glasses do show film coating in real life, perhaps too much or at least too distracting. But the image is great!
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
bazze
Licensed Customer
Posts: 35
Joined: Wed Apr 28, 2010 10:15 am

;) you're probably right.. I thought it looked "nice". I reduced it a lot:

Image
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

bazze wrote:;) you're probably right.. I thought it looked "nice". I reduced it a lot:

Image
much better :)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
MagnusL3D
Licensed Customer
Posts: 107
Joined: Tue Apr 20, 2010 10:48 pm
Location: Sweden
Contact:

Nice render, will you do all your airplanes ? looking forward to it !

/M
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