Hi,
I'm on Beta 0.78 SDK 1.2 and C4D R14 Vizualise.
And I'm just beginer...
So, my lights are visible in C4D but not in Octane viewer.
What can I do?
Thanks.
Can't see my lights
Moderators: ChrisHekman, aoktar
welcome Exotik78,
problems is your light types. Only arealights are supported, also direclight.
Change your spots to arealights, and adjust power. I see that you putted octanelighttags.
This is more accurate way for lighting.
Also i see your phongtag values need some tweaks. 80 is too high for flat surfacee on octane.
problems is your light types. Only arealights are supported, also direclight.
Change your spots to arealights, and adjust power. I see that you putted octanelighttags.
This is more accurate way for lighting.
Also i see your phongtag values need some tweaks. 80 is too high for flat surfacee on octane.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
A few basic tutorial available yet. I'm planning some specific tutorials. But you can apply standalone tutorials for materials and texturing. Concept and names of nodes is same.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Exotik, looks like the normals on your geometry are smoothed, causing weird dark areas on the lavatory sink and the door for example. Try to use unsmoothed geometry and it will look tons better already.