This is a new release of Integrated plugin for latest SDK(1.20). It includes nearly all functionality of Standalone 1.20.
VERSION Beta 0.79b:
Windows R12-R14(installer)
http://render.otoy.com/customerdownload ... -0.79B.exe
Macos:
R13: http://render.otoy.com/customerdownload ... Macosx.zip
R14: http://render.otoy.com/customerdownload ... Macosx.zip
This is wip version for giving some taste about node editor system. It's partially working, so don't except soo much functionality. Also has improved onscreen render info with gpu usage and temperature monitoring. I hope run smoothly. If you have a startup problem, this can be depended nvapi.dll.
Some note about usage of new update mechanism:
If plugin detects any change on P/R/S transforms on objects which has objecttag(numbered 1-8), so it's going to modify transform matrix. But if there some geometry change then will send all objects of same mesh numbers. So if you have some different groups with animation you may try different mesh number from 1 to 8. Number 0 means static geometry. So removing a objecttag or changing the mesh number to 0 has same result.
if a object group has objecttag with number 1 and it's updated, then only objects in this group will be updated. Also updating will done in main thread not in backgroud thread. This can cause noticable slowdowns if vertex of your objects is changing (with lot of vertexs and objects is attached on this mesh group).
So try step by step to understand the behaviour.
changes since Beta 0.7.2
- Faster method testing for Geometry Updates (0.78)
- Lighttag improved
- Octane ImageTexture works with Project Info->Textures and Save project with assets command
- New node ( Transfom )
- material index animatable
- if imagetexture is used from presets, every time, it will not copy to tex folder
- shaderToTexture problem fixed for Picture Viewer rendering
- advanced onscreen render info
- gpu usage and temperature monitoring
- Material Node Based Editing
- Picture Viewer settings has 8bit/Float Tonemapped/Float output
- Some memory leaks are fixed
- working on direct support for some particle systems
- SDK 1.20.2
Install:
Use installer exe, select Cinema 4D directory and select version from list. If you have any crashes on startup please check and be sure you have removed older plugin files completely.
Manual
http://render.otoy.com/manuals/Cinema4D
Sample scenes package:
http://render.otoy.com/customerdownload ... amples.zip
Rainasawrus Octane Render Pack – Materials
http://www.rainasawrus.com/products-fre ... ender-pack
(special thanks to rainasawrus)
Vimeo user videos group
https://vimeo.com/groups/189033
Facebook group
https://www.facebook.com/octaneforcinema4d
i'm inviting all

VERSION Beta 0.72:
Windows R12-R14
http://render.otoy.com/customerdownload ... -0.72B.exe
Macos (B0.73):
R13: http://render.otoy.com/customerdownload ... Macosx.zip
R14: http://render.otoy.com/customerdownload ... Macosx.zip