OctaneRender® for 3ds max® v1.18[Test]

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
User avatar
awsjolie
Licensed Customer
Posts: 45
Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

Hey Karba why i can't display my image texture on the viewport ? It's just a diffuse material.
Attachments
karba.jpg
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

awsjolie wrote:Hey Karba why i can't display my image texture on the viewport ? It's just a diffuse material.
What is your texture statistic? How many textures do you use?
User avatar
awsjolie
Licensed Customer
Posts: 45
Joined: Sat Jul 07, 2012 6:36 pm
Location: HoChiMinh City, Vietnam

It's seem that i've reached the some limitations, rite?
Attachments
k2.png
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

awsjolie wrote:It's seem that i've reached the some limitations, rite?
right
lzanlorenzi
Licensed Customer
Posts: 53
Joined: Fri May 28, 2010 3:00 pm

Hi Karba.

has a chances to put a compatibility with multi-texture plugin in octane for max in new update version? this plugin is very helpful.

sorry for my bad english.

hugs
Wn 7 64 / I7 870 / 8gb / GTX470
User avatar
nehale
Licensed Customer
Posts: 176
Joined: Mon Jun 28, 2010 4:09 pm
Location: Namibia

Whooo hoooo just got my Max licence, It's time to join u max guys, I'm so excited
Regards
Nehale

Windows 10 x64 | 2x GTX680 | i7 990X | 24GB
Cinema 4D R17 Studio + 3Ds Max 2017
OctaneRender™ for Cinema 4D 3.01 + OctaneRender® for 3ds max® v3.14
boris
Licensed Customer
Posts: 148
Joined: Mon Jan 23, 2012 7:50 am

kevinshane wrote:
boris wrote: setting all gpus to low priority let me render a couple of frames. octane viewport works fine.
anyone with a gpu expansion has similar problems?
hi , i have similar problems but not exactly the same as yours
I use single gtx690 for egpu , everthing is good , benchmark is good , but when i trying to render final image , say 15-20min rendering , the gtx690 auto shutdown without any notice(temp is good,only 64 degree,99% usage) i thought that maybe the PSU problem(600w psu)
but...when i swith all gpu to low priority(which force gtx690 to work in 88%-90% usage,not 99% full usage)..and i got nothing auto shutdown...everything is perfect(although it would lose about 10% performance) !
so i am confused , what cause auto shutdown for every 15-20min full usage rendering??

by the way , I think the PSU provide enough power to a single gtx690 , because
single gtx690 full usage(99% usage) : 254-274W
single gtx690 low priority(88%-90% usage) : 235W

so i don't think the 600W PSU can't handle this situation , so maybe the engine's problem???? i can't tell~~
hey kevinshane
tnx for your thoughts.
I managed to solve the problem. I guess it's something wrong with the combination P6T7 WS SuperComputer - Trenton Backplane and the newest Nvidia drivers. Two many PCI bridges maybe and something wrong with the timing.
What I did is forgetting the backplane for the moment, moved the P6T7 to the aluminum frame case and connected 6 GTX 680 and 1 Tesla M2075 to the P6T7, five of them via PCI riser cables. The rig is driven by 2 PSUs (1200W / 1500W). Now the problems seemed gone. I am very happy at the moment. 3 of the cards are in PCI Express 8x mode but that seems to be much better than over the cable.
I will post a pic tomorrow maybe.

Concerning your problems:
I am not sure about that 600W PSU. Try a PSU calculator like http://www.thermaltake.outervision.com/ or something similar and count all your other stuff.
Got any errors in event manager?
cheers
P6T7 WS SuperComputer / i7 980 @ 3.33GHz / 24 GB / 1500W + 1200W PSUs / 6x GTX 680 4 GB + 1x Tesla M2070 6GB (placeholder :))
User avatar (Default)
merid888

i'll test right now and i will comment
User avatar
lixai
Licensed Customer
Posts: 172
Joined: Tue Apr 27, 2010 9:32 am
Location: Romania, Bucharest
Contact:

so, max went from being first on new features, to last :(
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

lixai wrote:so, max went from being first on new features, to last :(
What features do you mean?
Post Reply

Return to “Autodesk 3Ds Max”