subsurface scattering shader

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n1k
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You also need to use path tracing.
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
Tugpsx
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n1k wrote:You also need to use path tracing.
Also having similar issue, can you show a quick example. im interested in what SSS can do for skin.
Win 11 64GB | NVIDIA RTX3060 12GB
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kubo
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Yeap, me too, I would like to see a material setup for a skin o leaf type of SSS.
Thanks
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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n1k
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Here are posted some of my tests and examples regarding diffuse transmission.

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
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kubo
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thanks a lot n1k, I'm gonna test it and I'll post some results
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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