Models for Archviz

Discuss or ask critique about your current works
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lukashanak.eu
Licensed Customer
Posts: 27
Joined: Mon Mar 15, 2010 10:32 am

Hi,
I work on model pack for architecture visualisations under octane render.
Here is first example:
geometry has only 260 triangles (45KB in VGA model)
2 textures(difuse, opacity) resolution from 512x512 to 1024x1024 pix

http://www.lukashanak.eu/Server/My/Dandelion.mpg

I will update this thread from time to time

thnx
Attachments
example01.jpg
Last edited by lukashanak.eu on Fri Apr 30, 2010 7:37 pm, edited 1 time in total.
Win 7 x64, q6600, Nvidia 260GTX
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

cool,
if you want we can package these with out demosuite.
maybe a standard set of reuseable plants, grass patches and trees ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
lukashanak.eu
Licensed Customer
Posts: 27
Joined: Mon Mar 15, 2010 10:32 am

Hi,
Here are my tests of making trees for octane render. Is not instancing, is it copied
1 tree has 14 MB in memory(model) and 2 MB(textures)

Bark is too dark, Is only test from modeling
Attachments
tree_test01.jpg
Win 7 x64, q6600, Nvidia 260GTX
User avatar
Chris
Licensed Customer
Posts: 439
Joined: Thu Jan 14, 2010 5:01 pm
Location: Norway

Nice trees.
How are the leaves made? Planes with opacity mapped textures?

Cheers.

Chris
________________________________________________________
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
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