Fog Material/Capability

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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FrankPooleFloating
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Posts: 1669
Joined: Thu Nov 29, 2012 3:48 pm

http://mrdoob.github.io/three.js/exampl ... drays.html

If (real) fog and god rays are even possible in WebGL, it has to be possible in Octane...
has to be.. maybe real fog is coming down the pike in Octane...
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
UnCommonGrafx
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Posts: 199
Joined: Wed Mar 13, 2013 9:14 pm

It works.
Once I got that the light also needed to be outside the volume it worked.
Attachments
proof of concept wip
proof of concept wip
i7-4770K, 32gb ram, windows 8.1, GTX Titan and gt 620 for display
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