Thinking Wire Man

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solomon
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Posts: 343
Joined: Tue Mar 19, 2013 2:04 pm
Location: USA
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scene rendered in 3DS max with Octane:

see more renders at: http://www.sowl.com/2013/06/thinking-3d ... n-concept/
Attachments
Ugandan_thinking_man_solomon_w_jagwe_00.jpg
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
pete1144
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Joined: Fri Feb 22, 2013 1:31 am

Hah, cute. Well done.
3rdeye
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Location: India
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:D looks creative !!
kavorka
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Joined: Sat Feb 04, 2012 6:40 am

I would try to render it at a higher resolution to make the highlights on the metal less pixelated (then reduce size to the desired level. This is a very common step for professionals trying to get the best quality image). Also, maybe add a little caustics blur in the kernel options (this may not do anything, but check it out) for the same reason.

Last, try to enable post processing to add bloom, this will really make those highlight on the metal look realistic.

Other than that, good use of DOF, simple scene but looks pretty cool :)
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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