Hi Karba,
I have noticed that invisible ies lights are visible in mirror reflections.
Could you test it please?
Thanks
Jan
OctaneRender® for 3ds max® v1.18[Test]
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- jan kudelasek
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- jan kudelasek
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Karba wrote:This is normal.jan kudelasek wrote:Hi Karba,
I have noticed that invisible ies lights are visible in mirror reflections.
Could you test it please?
Thanks
Jan
Sorry, but I don´t understand you .
Did you look image good? There are bubbles with a lot of small dots.
I don´t want these ies lights visible anywhere, it is not possible?
thanks
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
That is impossible to hide light source in reflection completely because even mirror has very small roughness and produces hotspots. You can try to reduce the size of your ies and place closer to real light position.jan kudelasek wrote:Karba wrote:This is normal.jan kudelasek wrote:Hi Karba,
I have noticed that invisible ies lights are visible in mirror reflections.
Could you test it please?
Thanks
Jan
Sorry, but I don´t understand you .
Did you look image good? There are bubbles with a lot of small dots.
I don´t want these ies lights visible anywhere, it is not possible?
thanks
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
image for better understanding
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
- jan kudelasek
- Posts: 189
- Joined: Thu May 13, 2010 3:25 pm
- Contact:
ok. I will try it. thank you.
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
When i use octanerender render a animation in 3dsmax,it's take some error of material.sometimes the leaves and flowers doesn't have any material.but sometimes just the flowers donen't have material.It shows right in octanerender viewport.just take error in render animation.
http://www.flickr.com/photos/64095731@N08/9134731315/#
http://www.flickr.com/photos/64095731@N08/9134718561/
http://www.flickr.com/photos/64095731@N08/9134731315/#
http://www.flickr.com/photos/64095731@N08/9134718561/
Very likely you have reached texture limit. Check textures statistic in octane render settings to see textures limits.suitlm wrote:When i use octanerender render a animation in 3dsmax,it's take some error of material.sometimes the leaves and flowers doesn't have any material.but sometimes just the flowers donen't have material.It shows right in octanerender viewport.just take error in render animation.
http://www.flickr.com/photos/64095731@N08/9134731315/#
http://www.flickr.com/photos/64095731@N08/9134718561/
I have fixed it.just turn off the octane proxy setting of Growfx object.it will rendered rightKarba wrote:Very likely you have reached texture limit. Check textures statistic in octane render settings to see textures limits.suitlm wrote:When i use octanerender render a animation in 3dsmax,it's take some error of material.sometimes the leaves and flowers doesn't have any material.but sometimes just the flowers donen't have material.It shows right in octanerender viewport.just take error in render animation.
http://www.flickr.com/photos/64095731@N08/9134731315/#
http://www.flickr.com/photos/64095731@N08/9134718561/
Well, very likely some other objects have wrong materials now.suitlm wrote:I have fixed it.just turn off the octane proxy setting of Growfx object.it will rendered rightKarba wrote:Very likely you have reached texture limit. Check textures statistic in octane render settings to see textures limits.suitlm wrote:When i use octanerender render a animation in 3dsmax,it's take some error of material.sometimes the leaves and flowers doesn't have any material.but sometimes just the flowers donen't have material.It shows right in octanerender viewport.just take error in render animation.
http://www.flickr.com/photos/64095731@N08/9134731315/#
http://www.flickr.com/photos/64095731@N08/9134718561/
I would check for the texture statistic.