Serious problem with normal maps

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bicket
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roeland wrote:We have solved this problem a while ago for shading normals, but not yet for normal and bump maps. The problem occurs when the shading normal deviates too far from the face normal.
Roeland
Do you plan to solve this problem soon ?
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
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bicket
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Thanks for having solved this issue in 1.17.
PortFolio
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xxdanbrowne
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I'm not sure if it is fixed in 1.17. It could be I'm doing something stupid but the post I made last week or the week before about bump maps was the same behaviour that Rikk is talking about. I'll have a look at it tonight to see if I get the same behaviour.
xxdanbrowne
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K so I don't know about normal maps but bump maps appear to be working.
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