Camera View Presets - what is top and north convention.

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MB
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If I select the new 'top' camera view preset, plan south is at at the top of the view, i believe world mapping and architectural drawing convention is to have plan north at the top of the view. It is strange to see shadows being cast 180 degrees in the opposite direction.

Is this intentional?

best

Mark
Windows 11, 2x Intel I9, 64GB Ram, 2x GTX 1080 TI, 1 x RTX 380 TI, Oculus Quest 2
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glimpse
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yeah this is strange =)

it would be nice that daylight system would work with compass inside max too.

now it's a bit iritating to rotate model..maybe I don't know something clever here =D
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MB
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They are the opposite of Autodesks view cube, common to all their three dimensional applications. I would be good if they were in alignment with these apps.
Windows 11, 2x Intel I9, 64GB Ram, 2x GTX 1080 TI, 1 x RTX 380 TI, Oculus Quest 2
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smicha
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MB wrote:They are the opposite of Autodesks view cube, common to all their three dimensional applications. I would be good if they were in alignment with these apps.

+1
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