Beta 0.68 (SDK 1.18 ) obsolete

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

User avatar
ArtyomPapikyan
Licensed Customer
Posts: 10
Joined: Tue Nov 13, 2012 8:25 am

Good afternoon. Noticed errors when loading the textures in the Environment Tag. The program instantly collapses. The same was in the previous version. The same outcome leads rotation in Live Viewer. The program also falls. Sorry for the English)
User avatar
ArtyomPapikyan
Licensed Customer
Posts: 10
Joined: Tue Nov 13, 2012 8:25 am

when downloading any texture in Octane material program crashes ((( all the way to the textures on English. this problem just me or someone else is suffering because of this?
User avatar
ASyme1
Licensed Customer
Posts: 335
Joined: Mon Jun 21, 2010 2:33 pm

aoktar wrote:
ASyme1 wrote:
DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.

Is there any way to to restart the renderer without losing what has already been rendered?
Hi Aoktar-
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.

I've also noticed a lot more crashing with this version (.6.4)

Thanks
Alec
do you have a free gpu or all is dedicated to renderer?

I usually leave a GPU free. Not always. Does it matter?

A
Alec Syme
http://www.fuseanimation.com

-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
User avatar
ArtyomPapikyan
Licensed Customer
Posts: 10
Joined: Tue Nov 13, 2012 8:25 am

One GPU is free...
DennisK4
Licensed Customer
Posts: 26
Joined: Sun Aug 21, 2011 10:46 am

My problems with halting animations continues.

After 10 minutes the render was still stalled.

Here is a screenshot of a halted test animation attached.

I should mention that both of my two GPUs was set to render.
Attachments
Halted test render.jpg
Win 7 x64 | 2 x GTX580 3GB | i7-2600K 3.4GHz | 16GB | Cinema 4D R14 | Nvidia 320.18
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

DennisK4 wrote:My problems with halting animations continues.

After 10 minutes the render was still stalled.

Here is a screenshot of a halted test animation attached.

I should mention that both of my two GPUs was set to render.
can you send me your scene? I have detected when scene has no polygon a holding render problem.
Also we have a problem on environmenttag,
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Jaybee
Licensed Customer
Posts: 49
Joined: Mon Feb 04, 2013 3:28 pm

ArtyomPapikyan wrote:when downloading any texture in Octane material program crashes ((( all the way to the textures on English. this problem just me or someone else is suffering because of this?
ArtyomPapikyan wrote:when downloading any texture in Octane material program crashes ((( all the way to the textures on English. this problem just me or someone else is suffering because of this?
+1 This happened in 0.5.9 too :( Both 0.5.9 and 0.6.4 crash C4D:

1) When downloading material from the LiveDB *or*
2) When adding an HDR into the Environment slot.

@Aoktar, I haven't been able to use a version since 0.5.7 (the combed histogram version). 0.5.0 is my last fully working solution.

I'm confused now about what bits of program should go where? We've come a long way from 0.3.4. I still have octane.dat and octane.dll in my main C4D directory but I've seen some people say you should delete these. If I delete them C4D crashes on startup every time. I don't have any Octane windows etc. in my layout. I can only use 0.5.0 onwards with these dat & dll files in place. Is this correct?

I'd love to continue beta testing but have work to do and I seem to be going backwards in my luck with getting any version after 0.5.0 to work!

Thanks for any help... appreciate sometimes things have to break to get a better solution :)
Win 7 x64 | 1 x EVGA GTX680 Classified & 1 x Quadro FX1800 (display) | i7 920 o/c 3.04Ghz | P6TD Deluxe | 24GB | AX860 PSU
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

I suppose, there is a uncorrect *.dat and *.dll usage. I have checked now with older octane.dat and dll, this gives much more crashes.
I'm impatient to getting updates to you but this can give some confusing. I'm preparing installer for this problems.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
cyartist
Licensed Customer
Posts: 47
Joined: Wed Jun 02, 2010 5:54 pm

Hi This is how to install on Windows

1. Delete all octane files from the Cinema root folder
2. Put the c4dOctane folder into the plugin folder
3. Make sure the 64 lib folder and 32 lib folders are in the c4dOctane folder

If you do this is should work fine.


There is no need to put any files in the root folder in the newer versions.
Only the 0.50 version use the root folder installs.
artdude12
Licensed Customer
Posts: 85
Joined: Mon Feb 11, 2013 5:16 pm
Location: Chicago

Do I need the 32 bit lib files if I'm on Windows 7 Pro 64bit?
i7 4930K_Asus_RampageIV-Extreme_64GB_3-Titan_NVIDIA-337.88_Win7-64
Post Reply

Return to “Maxon Cinema 4D”