Testing Beta 0.49/0.50 ( Old version)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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cbmotion
Licensed Customer
Posts: 45
Joined: Fri Aug 31, 2012 9:24 am
Location: hamburg

Hi aoktar

your new version works fine here by me - very solid!!!!
I have just discovered a new problem - it's about the plugin "Laubwerk" - plants plugin - very good by the way.
I also talked to the developer about the problem and he says it unfortunately is a octane problem. it works with selective tags for materials.
here is the link for a free object. freebie
http://www.laubwerk.com/store/

plus a quick C4D builtin document from the developer to show the problem.
neither the plants object nor the sweepnurb can be render with octane render as it did not appear the selective concealed material interpreted.

maybe it is in your next version - think there will be other applications that need it.

cheers
carsten
Attachments
Laubwerk+octane.png
cbmotion
Licensed Customer
Posts: 45
Joined: Fri Aug 31, 2012 9:24 am
Location: hamburg

hi - sorry it is me again
i often needs alpha channels - and i could not find a solution in your manual
so i must ask you here

please see the attached screenshot and help me please -
why do i see in the c4d workfield the alpha inverted and in
octane the right alpha picture - where is my fault.
the leave has a integrated alpha in the tif pic

maybe you can help ;-)

carsten
Attachments
alpha octane.PNG
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aoktar
Octane Plugin Developer
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Location: Türkiye
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cbmotion wrote:hi - sorry it is me again
i often needs alpha channels - and i could not find a solution in your manual
so i must ask you here

please see the attached screenshot and help me please -
why do i see in the c4d workfield the alpha inverted and in
octane the right alpha picture - where is my fault.
the leave has a integrated alpha in the tif pic

maybe you can help ;-)

carsten
did you try invert option?
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AndreaMannori
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Posts: 153
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Location: Bergamo

I tested the 0.5.7 release, with a mid-complex scene, and I noticed that is very very slow compared to the 0.5 release (0.2 Ms/s vs 1.5 Ms/s). GTX 590 - driver 320.18 whql. If I switch back to the 0.5 release I get a quick result without crashes. Do you think I will reach more speed if I downgrade the nvidia driver too?
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
cbmotion
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Posts: 45
Joined: Fri Aug 31, 2012 9:24 am
Location: hamburg

hi Aoktar - yes i tried nearly all i think
invert does only the octane render invert

i attach the dokument and tif

cheers
Attachments
leaf.zip
(1.03 MiB) Downloaded 263 times
alpha octane_invert.PNG
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aoktar
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renderfarmsrl wrote:I tested the 0.5.7 release, with a mid-complex scene, and I noticed that is very very slow compared to the 0.5 release (0.2 Ms/s vs 1.5 Ms/s). GTX 590 - driver 320.18 whql. If I switch back to the 0.5 release I get a quick result without crashes. Do you think I will reach more speed if I downgrade the nvidia driver too?
did you check gpu memory usage? I have detected on some situations when memory is filled
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AndreaMannori
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Joined: Thu Feb 24, 2011 8:25 am
Location: Bergamo

you're right, the memory is enough but it's on the way to be filled
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
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aoktar
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renderfarmsrl wrote:you're right, the memory is enough but it's on the way to be filled
can you test with smaller or less textures? I have noticed with lot of big textures this slowdown. I'm not sure it's for only last sdk or general problem
Octane For Cinema 4D developer / 3d generalist

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AndreaMannori
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Posts: 153
Joined: Thu Feb 24, 2011 8:25 am
Location: Bergamo

Yes I can do it for you, but not today... maybe tomorrow :)
Andrea Mannori

win 8.1 x64; nvidia 770M driver 340.52; octane standalone 2 + c4doctane 2.
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aoktar
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cbmotion wrote:hi Aoktar - yes i tried nearly all i think
invert does only the octane render invert

i attach the dokument and tif

cheers
i'm not sure to understand what you asking. If you talk about viewport preview problem of alpha, that's not supported actually.
Also i'm trying to install this plugin, but not works in c4d. I have downloaded free package and run and install but not starting.
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