BB makes/made amazing skin shaders for Poser. He often (if not most of the times) uses a turbulence node, instead of a bump map.
Did anyone try this out with Octane and their V4 figure(s)?
I played a bit with it over the weekend, but I have to admit, I haven't found out a right, or good setup yet.
I always get confused with the Octane turbulence node. Which version of the node to use (the 1, 2 or 3 float version with the x, y, z directions for the effect) and into which bump channel to set it up, when having a mix material, like diffuse and spec./glossy, since all of these materials are having a bump channel.
Any suggestion would be welcome =)
Tubulence node for skin
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I prefer turbulence or marble to the Poser bump maps. Just leave scale at "float", and I think I used a scale around 30.
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanks, Paul.
... and where would you suggest setting up the bump, when having something like a mix material with diffuse + glossy, or diffuse + spec.? In both mats? or in just one?
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About the scales in Octane .. Poser, for something like bump or displacement, is much easier for me to understand.
In my job, I have to use metric volumes on a daily base. So I can set up Poser to use something like millimetres for example, set the bump value to 0.5 and have a clear sight, of "how much" this value is. Octane is much more unclear for me, with it's 0-1 range ... But it's all good .. and I can't wait for the Titan I'll order soon =)
... and where would you suggest setting up the bump, when having something like a mix material with diffuse + glossy, or diffuse + spec.? In both mats? or in just one?
=================================
About the scales in Octane .. Poser, for something like bump or displacement, is much easier for me to understand.
In my job, I have to use metric volumes on a daily base. So I can set up Poser to use something like millimetres for example, set the bump value to 0.5 and have a clear sight, of "how much" this value is. Octane is much more unclear for me, with it's 0-1 range ... But it's all good .. and I can't wait for the Titan I'll order soon =)
BB makes/made amazing skin shaders for Poser.
do you have any info on this url want check it out?
do you have any info on this url want check it out?
W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Over at runtimedna.com forums, in the official one for P9/PP12, he demonstrated various skin set ups.
If you search by the user "Bagginsbill", you'll eventually find it.
Later then BB's shader made it's way into Snarly's "EZSkin2" skript (http://snarlygribbly.org/3d/forum ) . So with one push-the-button, these complicated shaders will find their ways into the different (V4-) mat.zones.
...EZSkin(2) is such a must have for Poser, imo.
If you search by the user "Bagginsbill", you'll eventually find it.
Later then BB's shader made it's way into Snarly's "EZSkin2" skript (http://snarlygribbly.org/3d/forum ) . So with one push-the-button, these complicated shaders will find their ways into the different (V4-) mat.zones.
...EZSkin(2) is such a must have for Poser, imo.

thanks for that but does this work with octaine?
W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
I ended up putting it in both mix inputs (ie. the diffuse and the glossy). I worked out the approx values first using just the standard glossy skin shader. I don't think I ever got to the point of "that's it!", otherwise I would have documented the final values here.... and where would you suggest setting up the bump, when having something like a mix material with diffuse + glossy, or diffuse + spec.? In both mats? or in just one?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question