At the moment you can choose between Normal, Clay and Colored Clay mode, which are useful, but I would really like to have a Specular mode, that basically set the diffuse color to every material in the scene to black, so I can evaluate just the specularity of my materials.
I'm surprise this feature is not there, it's so easy to implement and it will be very useful, at least for me.
I hope to see this feature soon, please!
Feature request: Specular mode
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Have you tried using direct lighting mode, with GI mode = none? I use that to get a 'specular mode' effect. Is this close to what you are looking for?
- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
That doesn't remove the diffuse. I want to set the diffuse color of all material to black, with one click.Goldorak wrote:Have you tried using direct lighting mode, with GI mode = none? I use that to get a 'specular mode' effect. Is this close to what you are looking for?
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
I remove any nodes into diffuse and turn it black when ever I am setting up any materials that have specularity. Not sure what need I would have for being able to do it with every surface in a scene though.
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