Creating Car Paint with depth

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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buzby
Licensed Customer
Posts: 187
Joined: Wed Dec 05, 2012 4:02 pm

I have no background in creating materials but am wondering if anyone who does could tell me if creating these type of materials in octane for C4d is possible with the current version?

These attached shots look like a v-ray render and materials. How do you get a deep rich material like this in Octane for c4d? Are they layers of materials with a base coat and clear coat, or can you get this from one material, is it SSS or what? I tried the vray materials converter in the other plugin but the materials aren't even close. Any advice?
Attachments
audi_locus_concept_car.jpg
149-wallpaper-ferrari-red-car-xezri-wallpapers-615867.jpg
Asrock z77 extreme9 | Intel i7 3770K 3.5 | Win 7 64 bit | (1) EVGA Titan| 30" Apple Cinema Display | LEPA G1600W PSU | 16GB Ram | Storm Trooper Case |
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bepeg4d
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i think that there are some car paint materials on livedb, anyway you can try with a mix material of two different glossy with the falloff node in the amount value ;)
ciao beppe
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